Version 6
All-in-One Camera for Gamemaker » Devlog
Added a few quality of life scripts & another example object + room for you guys to play around with.
I have not tested it thoroughly in the GMS 2.3 patch unfortunately.
The next version will support the 2.3 update once it is stable enough (hopefully in the upcoming month).
Have fun!
GIFS: https://twitter.com/jasontomlee/status/1286498625242017792
ADDED
-cam_temp_inroom()
-cam_temp_coord()
-cam_temp_zoom()
-cam_temp_follow()
-cam_path()
FIXED
-Maintain viewport aspect ratio when view goes outside room while 'inroom' is true
-cam_bars script works now
***Planned stuff for Future Versions***
-cam_shake_ext()
-more cam_path scripts
-Add more functionality to Editor
-Simple post-processing shaders
-Transition effects
-Super-smash follow mode
-Cinema shake mode
-Recoil, Offsetting ( for platformers )
Files
ASSET_CAMERA_All_In_One v6 exe.zip 1.9 MB
Jul 24, 2020
ASSET_CAMERA_All_In_One v6.yyz 278 kB
Jul 24, 2020
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All-in-One Camera for Gamemaker
A GamemakerStudio Camera solution
Status | In development |
Category | Assets |
Author | jasontomlee |
Genre | Platformer |
Tags | 2D, asset, camera, GameMaker, Level Editor, sourcecode, tool, Top-Down, User Interface (UI) |
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