The spacing of these sprites is "regular", but the values that they're spaced at is abnormal. I'm using my own way to cut them, but in Tiled I loaded them at 192x48 with a spacing of 60. These aren't the right values, but it's a start to get them regularly spaced.
I'm honestly not sure what the normal sprite etiquette is, but what would be useful for me personally would be to know the width, height, and spacing between your frames (i.e. each sprite is w by h and has x by y padding with n frames). A lot of spritesheets just say 16x16 or 32x32 and then don't have any spacing or margins. Alternatively, the filename could be something16x16.png.
Based on the current packing, they look like they could be much closer together. The file is also all horizontal, which makes it hard to look at on most monitors.
As an aside, I haven't used .ase files and can't read the contents, so maybe that would help answer the question. Since I'm using my own "engine" and haven't used .ase's, I haven't dug into that.
Just for the record, I was able to figure this out tonight, and they look great once I adjusted my settings. So the sprites are 252x48, but only the inner-half is used. I split them into 4, so it was 63x48, and then took the inner two sprites out of every 4. For example, [_, x, x, _] is one frame, and 3frames are [_, x, x, _, _, x, x, _, _, x, x, _].
Hey Simon, thank you! The paid version has more animations and will include future updates. I plan on creating courses that are tied to these purchases as well.
I did buy the sprite, but had trouble using them, they are how do i export them in a way i can use them correctly ? am mostly talking about the first smoke animation fx, that is not using the same grid as the others.
Hey! I usually adjust the "Export Sprite Sheet" settings to match the animation sheets. I can export them as .gifs and sprite sheets if you'd like as well
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no zip... I'm on mac so i cant get any of your awesome works :(
There are several ways to open .rar files on a mac, with some research you can find a program to open these ;)
Hello, can i use this bundle even in a non pixel art game?
Hey! Its designed for pixel-art games so I would not recommend it for 3d games
ok, is not 3D but we use high resolution
Awesome vfx buddy! High quality stuff!
Thank you, cheers buddy!
Bro, how many frames in the sprite sheet.. add such type of info It took me alot to figure it out
The spacing of these sprites is "regular", but the values that they're spaced at is abnormal. I'm using my own way to cut them, but in Tiled I loaded them at 192x48 with a spacing of 60. These aren't the right values, but it's a start to get them regularly spaced.
Would it be helpful for me to make all the spacing the same? Or a screenshot of the export settings can be added
I'm honestly not sure what the normal sprite etiquette is, but what would be useful for me personally would be to know the width, height, and spacing between your frames (i.e. each sprite is w by h and has x by y padding with n frames). A lot of spritesheets just say 16x16 or 32x32 and then don't have any spacing or margins. Alternatively, the filename could be something16x16.png.
Based on the current packing, they look like they could be much closer together. The file is also all horizontal, which makes it hard to look at on most monitors.
As an aside, I haven't used .ase files and can't read the contents, so maybe that would help answer the question. Since I'm using my own "engine" and haven't used .ase's, I haven't dug into that.
Just for the record, I was able to figure this out tonight, and they look great once I adjusted my settings. So the sprites are 252x48, but only the inner-half is used. I split them into 4, so it was 63x48, and then took the inner two sprites out of every 4. For example, [_, x, x, _] is one frame, and 3frames are [_, x, x, _, _, x, x, _, _, x, x, _].
Hey, appreciate the detailed explanation! I exported all of the animations as sprite sheets. Let me know if this method makes it easier for ya.
Hi!
Love these VFXs!
Maybe I missed something, but I'm not sure if I understand the difference between what's included in the paid version and the free Asesprite file?
Hey Simon, thank you! The paid version has more animations and will include future updates. I plan on creating courses that are tied to these purchases as well.
Hi, can we tweak these and use in commercial games? What are the limitations?
They're good to use for commercial projects! Like most assets, you can't resell or redistribute the assets themselves
Ill update the page to clarify the terms
Right on! Thanks for your reply. That makes sense :) These are awesome and i’m super thrilled to use in my game. Have a great weekend!
Have a great holiday weekend as well, cheers :)
If you have a link for your game I'd love share it on the page !
Thanks! Sorry for the late reply. Working on getting the steam page up and the demo together, but my website is here:
https://www.bassmonkeygame.com/
I did buy the sprite, but had trouble using them, they are how do i export them in a way i can use them correctly ? am mostly talking about the first smoke animation fx, that is not using the same grid as the others.
Hey! I usually adjust the "Export Sprite Sheet" settings to match the animation sheets. I can export them as .gifs and sprite sheets if you'd like as well
Thank you, i managed to make it work!
Oh sweet!
Is there anything I can do to make it easier for you or someone else next time?
You can play my game here https://littleknightgames.itch.io/mira and give me feedback i used your smoke effects a lot, it looks great, thank you !
Happy to hear that it helped, best of luck on the kickstarter! The game looks promising
Let me know if its cool for me to share your game's link on this asset page! Id love for others to see the asset in action
I did Purchase thanks for the awesome Sprite
The way I downloaded it was right click on download and open a new tab and it works. Very cool effects.
the css was the issue- its good now
Cool effects! Thanks for alos providing the aseprite.
Hey! Cool effetcs! But the background should be transparant and not colored. Also I think the Layout is weired :O
OH SNAP Ill get that fixed right away, thank you Pira :D And hope you enjoy it!
This looks fantastic! Thanks for sharing!
Idk if this is happening for anyone else, but when I click download all that happens is a low alpha gray gets drawn on the screen
nvm - for some reason there are 2 download buttons, i didnt see the first one. first one works
Did the second one work? I posted the Aseprite file and sprite sheet for those who dont have Aseprite. Lmk if theres still an issue, thanks!