Pause Menu for Gamemaker
A downloadable asset pack for Windows
Download NowName your own price
Gamemaker Studio 1.4 and 2 Pause Menu Object
Import this simple, easy-to-use Pause Menu into your games and prototypes.
FEATURES
✔ Prototype scripts
✔ FREE Font
✔ EASY to adjust code
CONTROLS
✔ MWheel/Arrow Keys - Scroll buttons
✔ Escape - Open menu
✔ Enter / LeftClick - Select
✔ Walkthroughs of my assets will be available on my website's blog
You may find these Gamemaker-Studio assets useful:
Find Tutorials & Asset files here:
Twitter | Download from the Yoyogames Marketplace
*For inquires, email leejasontom@gmail.com or DM via Twitter*
This work is licensed under a Creative Commons Attribution 4.0 International License
Status | Released |
Category | Assets |
Rating | |
Author | jasontomlee |
Made with | GameMaker: Studio |
Tags | 2D, asset, DRM Free, fonts, free, GameMaker, gamemaker2, pause-menu |
Download
Download NowName your own price
Click download now to get access to the following files:
ASSET_PauseMenu_2.yyz 90 kB
ASSET_PauseMenu_Basic_1_4.gmz 23 kB
ASSET_PauseMenu_Basic_exe.exe 1 MB
Comments
Log in with itch.io to leave a comment.
Make sure you put a 'pause = false;' when you use the Return key to return to the game, otherwise you'll have to hit Esc twice in order to pause again!
Came to the comments here to find the fix for this exact thing. Thanks alot.
Hiya, i'm trying to change the font, but it says
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_pause:
Variable obj_pause.n(100040, -2147483648) not set before reading it.
at gml_Object_obj_pause_CreateEvent_1 (line 46) - bstring[ n ]= " RESUME "; n++;
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_pause_CreateEvent_1 (line 46)
I guess you are using GMS 1.4, Just type n = 0 in the create event and the issue is as good as gone. Also if you are using a font an not sprites just remove the first font code then on the second you can just define the font name. I hope this solves your issue.
awesome, thanks man!!!
edit: this is my alt for pizzawithcherryontop
oh okay no problem. I'm glad i could help
Appreciate the helpful tips Kcfresh, you a real bro!
thanks, I couldnt have helped without your useful asset. I learned a lot from it.
I won't be using this but I learnt some stuff :D
Yo great to hear! Never stop learning !(:
after i download it, where do i import it into GMS as a .gmz file?
I'll be updating this asset very soon & uploading it on the GMS market place for easier importing ~
Pretty sweet asset you got there :D
BRROOO TY